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I am a classically educated “artist” who used to work with classical techniques such as paintings, etching, sculpture, etc. 

mainly focused on human anatomy: subject I continue to teach and study.

My first approach to 3d modelling and rendering happened when I was preparing an exhibition about paper model in Wien and loved it since. 
Being self -taught I mainly dealt with the challenges I faced at work each time giving me the possibility of overcoming my lack of knowledge by learning new programs and features to successfully meet the clients requirements. 

 

Software:

3D Studio Max, Blender, Maya, Photoshop

​Walter Anderson / BIO

 
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